Journal Entry: Fri Mar 20, 2015, 5:08 PM
Alright, alright, don't put your panties in a bunch, I'll try to explain my situation a lil' bit.
Well, after the last "Ask Sketchy" piece, I started working a bit on the second one, but somewhere along the way I started to realize it was taking me waaaay too much time (like... days) just for a simple sketch (alright, it's not that simple... aside from the name, Sketchy's sketches are repeated a couple times to get her right, but still), and as such I had to admit I just wasn't feeling it that much at the moment (I'm still a bit out of touch with it yet... Dunno, it's one of those weeks where nothing comes to mind, you know?)
Anyways, I spent one or two nights working at the idea, but nothing clicked, so I finally dropped it (or postponed it, I'm not sure)... And morevoer, my mind got overtaken by idle pastimes (playing RTW, FIFA 15 (no, I'm not a soccer ultra-fan, but hey, I like to make players with my face... ego, I know), watching some anime since it's something I do less as I grow older (although that's maybe because there hasn't been anything good for a while...), etc.)
However, since every time I get too lost on "unproductiveness" I start to get uncomfortable (really, I have somewhat of a guilty mindset when I get too idle...), but I still aren't feeling all that hot for drawing again (probably because I don't really know what to do, and I don't like to repeat myself too much when drawing), I kept myself busy with other "production" stuff. Aside from the writting of a couple of my "novels" and "future game projects" and some abstract planning (I've even written somewhat of a blurb of what MSA3 could begin like... BUT JUST FOR FUN'S SAKE, I'M NOT PLANNNING ON ANOTHER SEQUEL AS OF NOW, SO LAY DOWN...), I guess the most relevant part "FOR YOU" would have to be that I finished the second to last animation for the so delayed Espeon's microgame, and now I'm working on the last one...
After finishing all the animations, I'll have to do some sound work (I like to pick and place appropiate scores, but the sound job I have to do here is regarding SFX, not BGM, and I'm not too keen to work on that area, but that's life, I guess... Gotta do it), add some details to the animations (dynamic alterations like thicker breathing and that kinda stuff that makes the world a better place to live, you know) and finally design the interface (aka: drawing buttons and pannels) and program it... Ah, and the loading bar, but that's... meh.
Anyways, guessed you guys wanted to know how things stand today, so feel free to leave any comments, recommendations and ideas down below. I might not be showing much right now, but I'm always here, watching (aaaaaand that wasn't creepy at all...)